In another program, the accents are viewed as they should be: Example,
Êléondór from [accent(E,^)]l[accent(e,')]ond[accent(o,')]r
However, in Savitar, it comes out like this:
lÈondÛr from the same output.
Suggestions? This is the 1.4 version.
I have the same problem. I play a scandinavian mud and trying to decipher the å, æ, ø a and ö's is near impossible and all my attempts to recreate these characters are rendered blank to the other players. I've tried changing the character set but this hasn't settled the problem.
Any suggestions or is this just something we live with for now?
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