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> Wait command not working in triggers.
Guest_cybern8r_*
post Aug 7 2003, 08:03 PM
Post #1





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I have a trigger set that when I get type a certain thing, it waits 1 second, and then executes a game command. This is the trigger I used.

##wait 1 look

But, it won't work. The client interprates the wait command as a regular game command, and because of that, doesn't wait 1 second before doing the real game command. However, when I manually type something like;

##wait 1 look

it waits 1 second before executing the look command, like it's supposed to. Is it that the wait local command can't be used in triggers or something, or did I just do it wrong?
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Guest_cybern8r_*
post Aug 9 2003, 03:37 AM
Post #2





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Okay, I just found something out. I tried a bunch of different MUVEs, and the trigger worked with all the others, but with the one I play(Aetolia), something happens. When I type "test", I get the message "I don't understand"., obviously because the game doesn't understand the command "test". But, if I hit enter after that, then it performs the action that it's supposed to wait 1 second to do. It's kind of hard to explain, so I'll show you what I mean.

The trigger(named test): ##wait 1 outb 1 kelp

This means it waits 1 second, then takes 1 kelp out of my pocketbelt.

I type: test
I get: I don't understand.
I wait 1 second, which is how long the wait command is supposed to wait, the I just hit enter.
I get: You take 1 kelp out of your pocketbelt.

This kind of makes me think it's just the MUD that makes it not work, because it works fine with other MUDs.
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