Calling data in macros for use in triggers |
Calling data in macros for use in triggers |
Jun 1 2006, 01:42 AM
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Newbie Group: Members Posts: 5 Joined: 12-February 04 Member No.: 41 |
I've been struggling with this for a while but just can't figure it out. I want to call on data stored in macros to trigger, or at least assist, triggers.
For example, I have a macro that holds the name of the group leader so if they ask me to heal them, I can call on that data to ensure that only they receive the heal (kinda scary that I'd need a trig like that, but there you go). My problem is that I also need to be able to respond to their commands (and only theirs). So if they say rest, I rest, if they disarm a mob, I bury the weapon and so on. Is there anyway I can use the macro to ensure that I only follow their commands, not joe blogs who knows that he can manipulate my 'bad' triggers to get me to do something I'd rather not? Similarly (although even more beyond my ability), I have a mage character who I only want to cast spells if she has a certain amount of 'mana' left. I can capture her current mana to a macro but I'm lost on what to do with that info. I end up swimming in a sea of zMud if I ask for help in my worlds... I'm sure I am missing a step and have an unnerving feeling that regex is the way to go which leaves me even more baffled. I've been using Savitar for a while now and I'm sure I should be able to do more than trigger a reply from input/output text. Any pointers for combat based MUD's would be greatly appreciated. |
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