Capturing text |
Capturing text |
Nov 7 2007, 10:15 PM
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#1
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Member Group: Members Posts: 25 Joined: 10-December 04 Member No.: 62 |
Ok I kind of searched and had a hunt through help files, but I'm not entirely sure I found what I needed. In the game I play things can roll by way fast during a hunt or combat, and I miss vital information being given across channels. What I need is a way to capture that text into a new window as it appears. Now I figured out ##open text window, and ##send window but that doesn't really seem to be what I am looking for.
Is there a way to capture something from the game and send it to the text window? how would I go about doing it. example (ooc): Jack says, yo so I'd want the (ooc): and whatever else text is following it |
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Nov 11 2007, 08:18 PM
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#2
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Administrator Group: Admin Posts: 168 Joined: 2-May 03 From: New Hampshire Member No.: 1 |
This is possible by using a combination of captured variables and the ##send window command. Here's how:
1) Make a trigger with the matching text as: (ooc): $$message 2) Go to the reply tab and enter this: ##send window "output" (ooc): %%message /Jay |
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