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> Capturing text
Kaleisha
post Nov 7 2007, 10:15 PM
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Ok I kind of searched and had a hunt through help files, but I'm not entirely sure I found what I needed. In the game I play things can roll by way fast during a hunt or combat, and I miss vital information being given across channels. What I need is a way to capture that text into a new window as it appears. Now I figured out ##open text window, and ##send window but that doesn't really seem to be what I am looking for.

Is there a way to capture something from the game and send it to the text window? how would I go about doing it.

example (ooc): Jack says, yo

so I'd want the (ooc): and whatever else text is following it
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jay
post Nov 11 2007, 08:18 PM
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This is possible by using a combination of captured variables and the ##send window command. Here's how:

1) Make a trigger with the matching text as: (ooc): $$message
2) Go to the reply tab and enter this: ##send window "output" (ooc): %%message

/Jay
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