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Newbie ![]() Group: Members Posts: 1 Joined: 23-December 10 Member No.: 1750 ![]() |
I'm not sure if something I'm trying to do is possible or not. It might require programmable triggers.
Essentially, I want to count how many times the mud I play sends me a particular message. So the first time I get the message: * You think your foo skill has improved. * I want to set some macro to 1. And then the next time I get that message, I want to set the macro to 2. And so on. I can make a trigger set a macro, but I can't figure out how to do the addition. I tried ##set macro "%%1" %%1+1 But of course, that just set the variable <foo> whose values was <0> to <foo+1>. Is there currently any way to get any sort of evaluation to happen in the set macro command? So that I could do some calculation based on the current value of the variable <foo> in order to figure out what the new value of the variable <foo> should be? |
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Lo-Fi Version | Time is now: 21st August 2024 - 06:21 PM |