sweetness and question on MCP |
sweetness and question on MCP |
Oct 16 2003, 12:17 PM
Post
#1
|
|
Newbie Group: Members Posts: 2 Joined: 16-October 03 Member No.: 32 |
Fantastic app. Really. Well done.
Quick question: how do I know if my Mush is MCP complient? And if it is, how do I make use of the windows (like in writing a @mail)? |
|
|
Oct 17 2003, 02:54 AM
Post
#2
|
|
Advanced Member Group: Members Posts: 65 Joined: 2-May 03 From: Austin, Texas, damnit. Member No.: 5 |
What's MPC? Maybe I'm a retard.
->Day<- -------------------- |
|
|
Guest_Guest_Makyo_* |
Oct 26 2003, 11:15 PM
Post
#3
|
Guests |
Music Channel (?) Protocol or something like that. It allows the the content provider to add sounds to the room you're in.
Makyo |
|
|
Oct 28 2003, 06:52 AM
Post
#4
|
|
Advanced Member Group: Members Posts: 65 Joined: 2-May 03 From: Austin, Texas, damnit. Member No.: 5 |
Wow. That's crazy... I've never heard of that. What kind of sounds? Midi or mp3s or--what?
->Day<- -------------------- |
|
|
Nov 16 2003, 02:18 PM
Post
#5
|
|
Administrator Group: Admin Posts: 168 Joined: 2-May 03 From: New Hampshire Member No.: 1 |
MCP is MUd Control Protocol. Newly added to Savitar 1.3.
You can find info on it in Savitar's manual, here: http://www.heynow.com/Savitar/manual130/_m...ntent4.html#MCP If a world supports MCP, it will report it at connection time. Turn on Savitar's MCP debugging (in the MCP tab of your world settings) and if you see something like this reported "#$#mcp version: 2.1 to: 2.1" to you by the world, then you know the world is MCP aware. /jay |
|
|
Lo-Fi Version | Time is now: 5th November 2024 - 01:08 PM |